Thursday, May 1, 2014
Class With Method_Lab (Cylinder)
namespace Zau_Class_With_Method_Lab
{
public partial class Form1 : Form
{
List<Cylinder> cylinderList = new List<Cylinder>();
Random rand = new Random();
public Form1()
{
InitializeComponent();
}
private void btnCreateCylinder_Click(object sender, EventArgs e)
{
//get a random height and radius
double height = rand.Next(6, 12) + rand.NextDouble();
double radius = rand.Next(2, 6) + rand.NextDouble();
//create
Cylinder cylinder1 = new Cylinder(height, radius);
//---------------------------------------------
height = rand.Next(6, 12) + rand.NextDouble();
radius = rand.Next(2, 6) + rand.NextDouble();
Cylinder cylinder2 = new Cylinder(height, radius);
//Save Cylinders
cylinderList.Add(cylinder1);
cylinderList.Add(cylinder2);
//Display both boxes
DisplayCylinder(cylinder1);
DisplayCylinder(cylinder2);
DisplayCount();
}
private void DisplayCylinder(Cylinder cylinder)
{
richTextBox1.AppendText("Height: " + cylinder.Height.ToString("f2") + "\n" + "Radius: " + cylinder.Radius.ToString("f2") +
"\n" + "Perimeter: " + cylinder.Perimeter().ToString("f2") + "\n" +
"Volume: " + cylinder.Volume().ToString("f2") + "\n" + "Area: " + cylinder.Area().ToString("f2") + "\n\n");
}
private void DisplayCount()
{
txtCylinderCount.Text = String.Format("Count: {0}", cylinderList.Count);
}
private void btnDisplayAllCylinders_Click(object sender, EventArgs e)
{
foreach (Cylinder cylinder in cylinderList)
{
richTextBox2.AppendText("Height: " + cylinder.Height.ToString("f2") + "\n" + "Radius: " + cylinder.Radius.ToString("f2") +
"\n" + "Perimeter: " + cylinder.Perimeter().ToString("f2") + "\n" +
"Volume: " + cylinder.Volume().ToString("f2") + "\n" + "Area: " + cylinder.Area().ToString("f2") + "\n\n");
}
}
}
public class Cylinder
{
private double _height;
private double _radius;
//constructor
public Cylinder(double height, double radius)
{
_height = height;
_radius = radius;
}
//properties
public double Height
{ get { return _height; } }
public double Radius
{ get { return _radius; } }
//Methods
public double Perimeter()
{
return 2 * Math.PI * _radius;
}
public double Volume()
{
return Math.PI * _radius * _radius * _height;
}
public double Area()
{
return Math.PI * _radius * _radius;
}
}
}
///Lab:
///Define a class Cylinder
///define its private fields, constructor and properties
///define methods Volume and Area
///in Form1: Create a List of Cylinder
///Add button to create new cylinder and add to list
///Add label at the bottom corner to display the number of
///cylinders added to the list
///Add button to display all the cylinders in the list
Labels:
C#
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